Remember my animatic from November?
WE FINISHED IT AND HANDED IT IN YEEEEEEEEAH.
Obviously some things have changed from the animatic and we had to make time-compromises and other-rageragerage
-compromises, but we tried hardest to keep the mood intact.
THIS BITCH PUT US THROUGH HELL. The ambient occlusion pass kept arseing around, the boy's eyebrows fluffed up every few frames, his eyes opened and became PITCH BLACK, his hair reset itself, and more. And that was only during the rendering. Before that we had the boys EYES reflected in the car and staring at us, a brick wall and a face floating past on the car (before we dumped the weird daytime HDRI and used a darker and more appropriately coloured one), and glorious lighting episodes of variously looking like he was being shot at or staring at the Hiroshima incident out of the window. xDDDD
BUT YES. We are happy and bushy-tailed, if not bright-eyed. We rendered in the wrong aspect ratio, which was annoying, but we might redo it in the right one, and Spence is thinking of sending an HD one to the renderfarm when that exists. >3>
IT'S COOL, WE'RE PROUD. 8D
Underlings: Me, Flav, Fayeez, Spence and Wojciech.
Special thanks to Rachael, our ballerina.
Maya primarily, for modelling, animation, lighting etc. Plus RealFlow for the water, Photoshop for the textures, ZBrush for details, Face Robot for the rigging, headus UVLayout for the UVs, something for the music and wheelie chairs for render wrangling. :3